2025-07-02 –, Theil C1-6 (60p)
As a Civil Engineering lecturer, I developed a 3D VR multiplayer learning environment in Unreal Engine to teach fluid mechanics in Civil Engineering. Hosted on a server at Avans Hogeschool, it has been used in education for three years. I’ll discuss the original idea, development process, educational impact, challenges, and future plans.
As a Civil Engineering lecturer, I developed a 3D VR multiplayer learning environment for teaching fluid mechanics in the Civil Engineering program. This learning environment has been used in education for three years (summative).
The multiplayer project is build in Unreal Engine, and runs on a server at Avans Hogeschool.
I will present a demo.
Topics I want to discuss:
• The original idea
• The development process
• The "summative" use in education (over three years)
• The ups and downs
• The future
Lecturer Civil Engineering and ICTO coach