10-11-2026 –, Swing
You’ve found the perfect XR app for your teaching. But how do you ensure that the app can be easily deployed across all headsets, remains up to date and can be managed during lessons? It is precisely that final step (the ‘last mile’) that the XR ScaleKitwas developed to address.
With the XR ScaleKit, educational institutions can centrally distribute and manage XR applications across large numbers of headsets. This makes it easier to deploy XR applications at scale within education, without teachers or administrators having to configure each headset individually.
The XR ScaleKitwas developed at Delft University of Technology (TU Delft) and is now being used there successfully. But is this approach also valuable for other educational institutions? To answer that question, over the past three months we have worked with eight institutions from the vocational education (MBO), higher professional education (HBO), university (WO) and university medical centres (UMCs) sectors to investigate how the toolkit is perceived in different educational contexts.
During this session, we will share the results of this pilot: what works well, what challenges did we encounter, and what needs do we see within the education sector? We will also provide an insight into the current capabilities of the XR ScaleKit and our vision for the platform’s further development.
The XRScalekit is making the leap from the lab to the real world!
XR developer and project lead at TU Delft.
XR-LAB Coördinator (XR-ZONE TUDelft) bij NewMedia Centre, Library, TU Delft
Luuk Goossen is an XR developer and innovator at the NewMedia Centre at Delft University of Technology, as well as a director of DashXR. Having been active in the world of XR since 2016, Luuk has experience with applying XR in a wide variety of fields. More recently, Luuk has been focussing on tackling the numerous issues encountered when scaling up XR in education and research beyond single digits.
Coördinator MediaLab at Delft University of Technology
