12-11-2025 –, Foyer 2
How can you help students with autism overcome their biggest obstacles? Virtual reality (VR) may offer a solution. In this session, you will learn about an international project that is developing innovative VR training for vocational students with autism spectrum disorder (ASD).
The training offers a safe, realistic and repeatable environment in which students can practise their social communication skills in group conversations. The aim is to strengthen their participation in education and their future position in the labour market.
The project partners are Zuyd University of Applied Sciences (higher professional education), UCLL (University Colleges Leuven-Limburg; higher professional education) and VISTA College (vocational education). Together, these partners form a practice-oriented, interdisciplinary consortium through Erasmus+ that focuses on innovation, inclusion and future-proof education.
Vocational education is increasingly emphasising 21st-century skills such as collaboration, communication and problem-solving. Although group work is a commonly used teaching method to stimulate these skills, it appears that students with autism spectrum disorder (ASD) experience structural barriers in this regard. They often have difficulty interpreting verbal and non-verbal cues, recognising the right moment to speak, and dealing with environmental stimuli. These challenges can lead to stress, social exclusion and reduced participation in the learning process.
To bridge this gap, three educational institutions jointly developed an innovative VR training programme that prepares students with ASD for group discussions in a safe and realistic way. Through simulated scenarios and feedback opportunities, students can practise social interactions at their own pace, without fear of rejection or negative consequences.
The project was realised through a unique collaboration between three parties:
- Zuyd University of Applied Sciences (HBO) conducted practical research into the needs of students with ASD. Through interviews, observations and co-creative sessions, they identified which social interactions are most problematic for this target group and where exactly the learning needs lie.
- UCLL (University Colleges Leuven-Limburg; higher professional education) translated the research results into a technically functional and didactically sound VR tool. The tool consists of a lifelike group discussion environment in which students can make choices, learn to recognise emotions, and engage in interactions at their own level and pace.
- VISTA college (vocational education) investigated how the VR tool could best be embedded in the vocational education curriculum. This involved looking at the role of teachers, supervisors and support staff, as well as practical preconditions such as infrastructure, supervision and assurance in the education programme.
The three project partners followed a co-creative design approach, in which students with ASD provided feedback on scenarios, design choices and user experience throughout the process. Based on this input, several adjustments were made, such as adding visual cues, varying difficulty levels and omitting predictable time limits.
The aim of the project is not only to strengthen the communication skills of students with ASD, but also to promote inclusive education. By making teachers and fellow students aware of the challenges faced by this target group and involving them in the use of the tool, the project contributes to greater understanding, more opportunities and a stronger sense of connection.
In this session, you will be introduced to a future-oriented, scalable tool that actually bridges the gap between standard forms of education and the support needs of neurodivergent students.
Roel is blended coach bij VISTA college, waar hij een sleutelrol speelde in de totstandkoming van het XR-lab en de brede implementatie van extended reality (XR) binnen het mbo-onderwijs. Hij adviseert onderwijsteams over de didactische inzet van XR en begeleidt hen in het integreren van innovatieve technologieën in hun lespraktijk. Daarnaast is Roel actief binnen de innovatiehub XR van Hogeschool Zuyd, waar hij zijn praktijkervaring vanuit VISTA college inzet om de implementatiefase van XR in het hbo vorm te geven.
M.A. in Linguistics and M.A. in Language Teaching, with over 20 years of experience in second language teaching and learning. My professional path has taken me abroad to Spain and England, where I worked in both education and business environments.
My mission is to create meaningful learning by combining language teaching with technology, communication and soft skills, exploring how digital tools empower learners, open opportunities, and support international exchange.
I am also deeply interested in neuroscience and neurodiversity. With dyslexic thinking, I value diverse perspectives in learning and teaching. My current research focuses on: XR and autism, and on how VR can enhance language skills.